Targets & rounds
Medium course, Comstock
Rounds: 14
Max points: 70
Match percent: 17%
Paper: 7
Poppers: 0
Plates: 0
No-Shoot: 2
Total targets: 7
Details & image
Procedure: Hands on barrel, on signal draw and engage targets as they come visible.
Starting position: Gun loaded & holstered
Firearm ready condition:
Start on: Audible signal
Stop on: Last shot
Penalties: As per current edition of rules
Safety angles: 90/90
Included in match (Comstock)
download stage descriptions (*.pdf)

Scores

Name
1. Idar Olsen
HF
4.5732
TIME
9.84
PTS
45
A
8
C
5
D
0
M
1
PROC
0
NS
0
VRF
N
HF
7.3833
TIME
9.21
PTS
68
A
13
C
1
D
0
M
0
PROC
0
NS
0
VRF
N
HF
2.3407
TIME
23.07
PTS
54
A
11
C
3
D
0
M
0
PROC
0
NS
1
VRF
N
HF
5.1084
TIME
12.92
PTS
66
A
12
C
2
D
0
M
0
PROC
0
NS
0
VRF
N
HF
3.5191
TIME
17.05
PTS
60
A
10
C
3
D
1
M
0
PROC
0
NS
0
VRF
N
HF
3.7120
TIME
17.78
PTS
66
A
12
C
2
D
0
M
0
PROC
0
NS
0
VRF
Y
HF
3.7884
TIME
15.31
PTS
58
A
8
C
6
D
0
M
0
PROC
0
NS
0
VRF
N
HF
4.2524
TIME
14.58
PTS
62
A
11
C
2
D
1
M
0
PROC
0
NS
0
VRF
N
HF
3.2415
TIME
18.51
PTS
60
A
9
C
5
D
0
M
0
PROC
0
NS
0
VRF
Y
HF
4.1088
TIME
16.55
PTS
68
A
13
C
1
D
0
M
0
PROC
0
NS
0
VRF
N
HF
4.0171
TIME
11.70
PTS
47
A
9
C
4
D
0
M
1
PROC
0
NS
0
VRF
N
HF
7.6087
TIME
8.28
PTS
63
A
9
C
4
D
1
M
0
PROC
0
NS
0
VRF
Y
HF
1.9522
TIME
20.49
PTS
40
A
10
C
2
D
1
M
1
PROC
0
NS
1
VRF
Y
HF
5.5064
TIME
10.17
PTS
56
A
10
C
4
D
0
M
0
PROC
0
NS
1
VRF
N
HF
0.0000
TIME
12.19
PTS
0
A
4
C
3
D
2
M
5
PROC
2
NS
0
VRF
N
HF
4.4627
TIME
10.98
PTS
49
A
7
C
6
D
0
M
1
PROC
0
NS
0
VRF
N
HF
5.0319
TIME
12.52
PTS
63
A
11
C
1
D
2
M
0
PROC
0
NS
0
VRF
N
HF
3.7016
TIME
17.56
PTS
65
A
11
C
2
D
1
M
0
PROC
0
NS
0
VRF
Y
HF
4.3599
TIME
10.78
PTS
47
A
10
C
2
D
1
M
1
PROC
0
NS
0
VRF
N
HF
3.0843
TIME
20.75
PTS
64
A
11
C
3
D
0
M
0
PROC
0
NS
0
VRF
N
HF
2.9912
TIME
17.05
PTS
51
A
11
C
2
D
0
M
1
PROC
0
NS
0
VRF
N
HF
2.5424
TIME
25.96
PTS
66
A
13
C
0
D
1
M
0
PROC
0
NS
0
VRF
Y
HF
1.7589
TIME
23.31
PTS
41
A
8
C
3
D
2
M
1
PROC
0
NS
0
VRF
Y
HF
4.3331
TIME
14.77
PTS
64
A
10
C
3
D
1
M
0
PROC
0
NS
0
VRF
N

* special penalty (1-20%)


Setup notes: Tønne mellom T5 og T6 slik skytter må forflytte seg. T3 settes mellom tønner. Bruk det tykke tauet for fault lines. T1 og T2 har no-shoot, og er reduserte targets. T3 og T4 er redusert target.